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Add stuff to script by default when created

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Hello! I want to know how to add stuff to a script when it is created, like the way that scripts always include void `Update () {} void Start () {}` I want to add `if (GameObject.Find("Camera").GetComponent().Paused == false) { The Rest of void Update }` inside void Update to every script I create (so that the stuff only happens if the game's not paused) and I think i'd find myself adding that more often than i'd find myself deleting it if it were there by default. Also,it'd be cool if there were a way so that it's a whole new type of script (so when right-clicking the project window and going to add>script I can select c# script, JavaScript script, Boo script, and Predefined Pause Script (C#) )

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